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Old Oct 14, 2008, 08:21 PM // 20:21   #1
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Can someone please post a good splinter barrage build?

Thank You.
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Old Oct 14, 2008, 08:31 PM // 20:31   #2
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splinter weapon
volley
distracting shot
BHA/Burning Arrow/Magebane
lightning reflexes
optional
optional
flesh of my flesh/death pact signet
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Old Oct 14, 2008, 08:41 PM // 20:41   #3
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Consider Ebon Battle Standard of Honor and Throw Dirt on optionals above.

Or another interrupt.
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Old Oct 14, 2008, 08:55 PM // 20:55   #4
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Norn Bear's build with Ebon Standard of Honor and I Am Strongest!/By Ural's Hammer/other good pve skill in the blanks
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Old Oct 14, 2008, 09:03 PM // 21:03   #5
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Barrage
Savage Shot
Distracting Shot
Splinter Weapon
"Dodge This"
"I am the Strongest"
Optional
Flesh of my Flesh

Get expertise 12-13, channeling magic enough so splinter weapon works for 4 attacks, and marksmanship doesn't have to be too high, 11-12 after runes works, because most of your damage is coming from splinter weapon, and marksmanship makes a minimal difference with barrage. Ebon Honor can be good for optional, just can't be using it every 20 seconds cause casting splinter weapon all the time can get to your energy pretty quick.
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Old Oct 14, 2008, 09:03 PM // 21:03   #6
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Quote:
Originally Posted by ammad2006 View Post
Can someone please post a good splinter barrage build?

Thank You.
No, we can't, because splinter-barrage isn't really good. Go conjure+barrage with the Ebon Battle Standard of Honor and give a hero splinter.
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Old Oct 14, 2008, 09:20 PM // 21:20   #7
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Quote:
Originally Posted by Karate Jesus View Post
No, we can't, because splinter-barrage isn't really good. Go conjure+barrage with the Ebon Battle Standard of Honor and give a hero splinter.
Have to agree with this. Well, at least partially. Splinter-barrage is still pretty good, but having a rit hero with 15 in channeling makes it hugely better. 5 Attacks at 50 damage = 250 added aoe damage, while at the 10 channeling your ranger would have you only get 4 attacks at 35 damage = 135 damage aoe. Also it takes a huge burden off your energy while freeing up your secondary, and the rit hero can easily double as a healer.

conjure/barrage works good, but I like to keep my damage physical so it can get extra damage from things like mark of pain or barbs, so I usually go Barrage/Save Yourself!. You won't get 100% uptime unless you have max title ranks, but its still pretty awesome to be buffing your party with +100 armor while throwing out the highest damage aoe attacks in the game.

Also, consider swapping barrage out for volley/BHA if going against caster bosses. Daze = win.
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Old Oct 14, 2008, 09:23 PM // 21:23   #8
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question:
which is best: regular barrage, splinter barrage, or conjure barrage?
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Old Oct 14, 2008, 09:34 PM // 21:34   #9
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Quote:
Originally Posted by ammad2006 View Post
question:
which is best: regular barrage, splinter barrage, or conjure barrage?
Conjure+barrage and barrage+save yourselves, I think are the best. I personally do not like having splinter on my own bar. I think you should give it to heros, but if you're running heros with Mark of Pain, etc. then conjure isn't the way to go.

I feel like I get more dmg on average from conjure+barrage+EBSoH, but that's just because I like having long lasting skills that I don't have to constantly spam to get damage (i.e. splinter, Dodge This!, etc).

If you're HM vanquishing, I would almost always go Barrage+Save Yourselfs! with a Sabway team. Tons of dmg and party armor.
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Old Oct 14, 2008, 09:41 PM // 21:41   #10
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Splinter-Volley+BHA > Splinter-Barrage > Others.

And @ The Meth, Splinter doesn't deals damage to the target itself, but to the adjacent ones. So is more like 105/3 damage for one arrow to adjacent foes, multiply by three and is 105 damage to each foe in the range. Then we add the damage from the bow, any buff like EBSoH if applicable and the attack skill. Big domage.

Using a rit hero evidently boosts this by a lot, and allows for a long lasting Daze with BHA at a 14/13 split (expertise/marksmanship). If using Splinter on your own IMO put Marks as 8+1 and boost Channeling to 11.

Last edited by ALF71BE; Oct 14, 2008 at 09:59 PM // 21:59..
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Old Oct 14, 2008, 09:43 PM // 21:43   #11
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Quote:
Originally Posted by Karate Jesus View Post
Conjure+barrage and barrage+save yourselves, I think are the best. I personally do not like having splinter on my own bar. I think you should give it to heros, but if you're running heros with Mark of Pain, etc. then conjure isn't the way to go.

I feel like I get more dmg on average from conjure+barrage+EBSoH, but that's just because I like having long lasting skills that I don't have to constantly spam to get damage (i.e. splinter, Dodge This!, etc).

If you're HM vanquishing, I would almost always go Barrage+Save Yourselfs! with a Sabway team. Tons of dmg and party armor.
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Old Oct 14, 2008, 10:50 PM // 22:50   #12
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Quote:
Originally Posted by ALF71BE View Post
And @ The Meth, Splinter doesn't deals damage to the target itself, but to the adjacent ones. So is more like 105/3 damage for one arrow to adjacent foes, multiply by three and is 105 damage to each foe in the range. Then we add the damage from the bow, any buff like EBSoH if applicable and the attack skill. Big domage.
I understand it can't technically deal damage to the target, but when barraging you effectively target all enemies, so for n enemies you will get n-1 triggers of splinter. Even if your target isn't directly damaged by splinter the base power of the boss + buffs pretty much makes up for that, so it can be pretty much equated to an AoE attack.

My favourite team setup is usually
me with Barrage or volley/BHA, Save Yourselfs, Distracting shot, Savage Shot, rest optional (fill with favourite pve skills)

For huge damage + party protection

2 restoration rit heroes with Splinter Weapon, Ancestor's Rage, Offering of Spirit, Life/Recuperation, Mend Body and Soul, Spirit Light ,Protective was Kaolai, optional

1 MM, usually jagged bones.

Take 1 monk hench and the rest physicals, though don't have more then 1 melee (and dont take dervishes or assassins, they die way too easy).

A curse necro can be switched in, and would hugely boost damage, but I find that the micro to make him cast everything on the right target is too intensive to bother with. Great for other players to run though. Mark of pain + splinter add together exponentially, were talking 500+ damage salvos if you can get it on multiple enemies.
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Old Oct 14, 2008, 11:08 PM // 23:08   #13
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I dont find bow damage to be that special, generally. So imo its better to run a utility elite and volley with an off character splinter weapon.

I go with sabway, and my SS has a 10 channeling splinter which she puts on my all the time. The volley, and i got a nice bit of damage. This frees my secondary for SY, or conjure, etc. Its like having ur cake and eating it 2.
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Old Oct 15, 2008, 12:31 AM // 00:31   #14
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BHA+epidemic+volley+hero splinter= win... Try it, I dare you.
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Old Oct 15, 2008, 01:09 AM // 01:09   #15
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Not too experienced with Ranger but even I know volley+barrage in the same build fails. Since OP asks for Barrage splinter, obviously have those 2 skills in it...plus d-shot, sloth hunter's shot, some IAS, death pact signet. The rest are situational.
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Old Oct 15, 2008, 06:00 AM // 06:00   #16
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Guess I've given too much advice without a proper bar so, if you're usign heroes that can reliably put Splinter Weapon on you...

BHA
Volley
D-shot
Lightning Reflexes
EBSoH
Dwarven Stability
Optional
Res

It's nice to have SY! there but tbh, only very few areas need it. Split 14 Expertise and 13 Marksmanship.

Though I would usually bring Splinter with me along with a hero with it. So 13 Expertise (11+1+1), 9 Marksmanship (8+1) and 11 Channeling split and Splinter on optional. If it's NM I typically carry FW and a zealous flatbow. If not, then a recurve.

If you are actually going to use Barrage, then take off Volley and substitute for Concussion Shot and/or Pain Inverter.

It's just that PI works on response (much like red-barring) and thus your party may as well be dead by the time you can benefit from it. Interrupting spells from flatbow or even recurve range can be difficult in HM (Concussion Shot) (at least spells with a 1 second casting time and less) so that's why I prefer BHA.
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Old Oct 15, 2008, 07:39 AM // 07:39   #17
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Quote:
Originally Posted by ammad2006 View Post
Can someone please post a good splinter barrage build?

Thank You.
As much as I hate to break up this little party, I feel it's my duty to remind you that stickied threads are there to be viewed, in order to answer the simple questions.

Splinter Weapon builds are extremely commonplace and a specimen build is listed in the Ranger Guide sticky.

Please refrain from posting just asking for builds. Check out the stickies, check out other sites, use specimen builds as a basis to help you alter it and create your own. Then you can post asking for help improving it. We're not here to provide people with builds on request due to lazyness, we're here to help them learn.

I feel the question has been answered sufficiently and so I shall lock this thread for now. If you wish to post again in the profession-specific sub forums, please post a build yourself, if nothing else, to show you're trying to put in some effort.

/Locked.
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